else
Fixed projectiles distance?
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2 changed files with 18 additions and 14 deletions
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@ -32,9 +32,8 @@ def make_throw(starting_x, starting_y, starting_velocity, thrown_angle):
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global smallest_x
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global largest_x
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global largest_y
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if thrown_angle in range(1, 179, 1) or thrown_angle in range(-181, -359, -1):
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# A positive velocity implies a downward motion, so please reverse this.
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starting_velocity *= -1
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upward = thrown_angle in range(1, 179, 1) or thrown_angle in range(-181, -359, -1)
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upward = -1 if upward else 1
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rads = math.radians(thrown_angle)
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sin = math.sin(rads)
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@ -42,10 +41,11 @@ def make_throw(starting_x, starting_y, starting_velocity, thrown_angle):
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tan = math.tan(rads)
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throw = {'angle': thrown_angle}
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throw['horizontal_component'] = starting_velocity * cos
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throw['vertical_component'] = starting_velocity * sin
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throw['horizontal_component'] = starting_velocity * cos * -upward
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throw['vertical_component'] = starting_velocity * sin * upward
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#print(thrown_angle, starting_velocity, throw['horizontal_component'])
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throw['hang_time'] = time_to_known_distance(throw['vertical_component'], starting_y, acceleration=9.8)
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throw['distance'] = abs(throw['hang_time'] * throw['horizontal_component'])
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throw['distance'] = throw['hang_time'] * throw['horizontal_component']
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def parabola(x):
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# 100% credit goes to wikipedia authors
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@ -113,8 +113,8 @@ PLOT_STEP_X = 5
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throws = []
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angle_increment = 15
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angles = [180, 0]
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angles = [x * angle_increment for x in range(int(90 / angle_increment))]
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angles = [-1, 0, 1]
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#angles = [x * angle_increment for x in range(int(90 / angle_increment))]
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#angles += [x+90 for x in angles]
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for thrown_angle in (angles):
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t = make_throw(STARTING_X, STARTING_Y, STARTING_VELOCITY, thrown_angle)
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@ -137,13 +137,17 @@ for (index, t) in enumerate(throws):
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g = random.randint(0, 200)
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b = random.randint(0, 200)
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color = (r, g, b, 255)
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#print(t['angle'], t['distance'])
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print(t['angle'], t['distance'])
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point_a = None
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for pointindex in range(len(t['parabola_points']) - 1):
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point_a = t['parabola_points'][pointindex][:]
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if point_a is None:
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point_a = t['parabola_points'][pointindex][:]
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point_a[0] = (round(point_a[0])) + abs(smallest_x) + PLOT_PAD_LEFT
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point_a[1] = (largest_y - round(point_a[1]))
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else:
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point_a = point_b
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point_b = t['parabola_points'][pointindex + 1][:]
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point_a[0] = (round(point_a[0])) + abs(smallest_x) + PLOT_PAD_LEFT
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point_b[0] = (round(point_b[0])) + abs(smallest_x) + PLOT_PAD_LEFT
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point_a[1] = (largest_y - round(point_a[1]))
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point_b[1] = (largest_y - round(point_b[1]))
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try:
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# this ensures a solid, smooth line between each of the plotted points.
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:edf0c1089d54756b3fff9bcb39c8433b071196e3625ec60469fc65b63b5be50a
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size 28876
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oid sha256:889e3073049ed9d4b0dff0414ab769fbd9cac821177446ef9b5df08d34c8e2f5
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size 8042
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