.. | ||
dungeongenerator.py | ||
example001.png | ||
example002.txt | ||
example003.png | ||
example004.png | ||
example005.png | ||
example005.txt | ||
README.md |
Dungeon Generator
Generates dungeons that could be used in a video game or something. Isn't that great?
The results tend to look a little bit dumb, but it seems to work.
Things that I'm not yet 100% confident about:
- That all rooms will always be in a contiguous network. Looking good so far.
- That no tunnels will dig into the wall of a room (with no padding between wall and tunnel). Seems good so far.
- Whether or not I will come up with a good solution to the tunnels getting close to each other and forming a double-wide. No immediate plans for this one.