Ethan Dalool
f522ffd54b
All of the javascript that I use on my three main web projects. This can now be the canonical edition of the files.
201 lines
6.7 KiB
JavaScript
201 lines
6.7 KiB
JavaScript
const spinners = {};
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/*
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In general, spinners are used for functions that launch a callback, and the
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callback will close the spinner after it runs. But, if your initial function
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decides not to launch the callback (insufficient parameters, failed clientside
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checks, etc.), you can have it return spinners.BAIL and the spinners will close
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immediately. Of course, you're always welcome to use
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spinners.close_button_spinner(button), but this return value means you don't
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need to pull the button into a variable, as long as you weren't using the
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return value anyway.
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*/
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spinners.BAIL = "spinners.BAIL";
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spinners.Spinner =
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function Spinner(element)
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{
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this.show = function(delay)
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{
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clearTimeout(this.delayed_showing_timeout);
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if (delay)
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{
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this.delayed_showing_timeout = setTimeout(function(thisthis){thisthis.show()}, delay, this);
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}
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else
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{
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this.delayed_showing_timeout = null;
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this.element.classList.remove("hidden");
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}
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}
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this.hide = function()
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{
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clearTimeout(this.delayed_showing_timeout);
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this.delayed_showing_timeout = null;
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this.element.classList.add("hidden");
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}
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this.delayed_showing_timeout = null;
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this.element = element;
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}
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spinners.spinner_button_index = 0;
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spinners.button_spinner_groups = {};
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/*
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When a group member is closing, it will call the closer on all other members
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in the group. Of course, this would recurse forever without some kind of
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flagging, so this dict will hold group_id:true if a close is in progress,
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and be empty otherwise.
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*/
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spinners.spinner_group_closing = {};
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spinners.add_to_spinner_group =
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function add_to_spinner_group(group_id, button)
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{
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if (!(group_id in spinners.button_spinner_groups))
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{
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spinners.button_spinner_groups[group_id] = [];
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}
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spinners.button_spinner_groups[group_id].push(button);
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}
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spinners.close_button_spinner =
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function close_button_spinner(button)
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{
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window[button.dataset.spinnerCloser]();
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}
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spinners.close_grouped_spinners =
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function close_grouped_spinners(group_id)
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{
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if (group_id && !(spinners.spinner_group_closing[group_id]))
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{
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spinners.spinner_group_closing[group_id] = true;
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for (const button of spinners.button_spinner_groups[group_id])
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{
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window[button.dataset.spinnerCloser]();
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}
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delete spinners.spinner_group_closing[group_id];
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}
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}
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spinners.open_grouped_spinners =
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function open_grouped_spinners(group_id)
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{
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for (const button of spinners.button_spinner_groups[group_id])
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{
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window[button.dataset.spinnerOpener]();
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}
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}
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spinners.init_button_with_spinner =
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function init_button_with_spinner()
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{
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/*
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To create a button that has a spinner, and cannot be clicked again while
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the action is running, assign it the class "button_with_spinner".
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When you're ready for the spinner to disappear, call
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spinners.close_button_spinner(button).
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Optional:
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data-spinner-id: If you want to use your own element as the spinner,
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give its ID here. Otherwise a new one will be created.
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data-spinner-delay: The number of milliseconds to wait before the
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spinner appears. For tasks that you expect to run very quickly,
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this helps prevent a pointlessly short spinner. Note that the button
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always becomes disabled immediately, and this delay only affects
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the separate spinner element.
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data-holder-class: CSS class for the new span that holds the menu.
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data-spinner-group: An opaque string. All button_with_spinner that have
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the same group will go into spinner mode when any of them is
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clicked. Useful if you want to have two copies of a button on the
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page, or two buttons which do opposite things and you only want one
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to run at a time.
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*/
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const buttons = Array.from(document.getElementsByClassName("button_with_spinner"));
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for (const button of buttons)
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{
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button.classList.remove("button_with_spinner");
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button.innerHTML = button.innerHTML.trim();
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const holder = document.createElement("span");
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holder.classList.add("spinner_holder");
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holder.classList.add(button.dataset.holderClass || "spinner_holder");
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button.parentElement.insertBefore(holder, button);
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holder.appendChild(button);
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if (button.dataset.spinnerGroup)
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{
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spinners.add_to_spinner_group(button.dataset.spinnerGroup, button);
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}
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let spinner_element;
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if (button.dataset.spinnerId)
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{
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spinner_element = document.getElementById(button.dataset.spinnerId);
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spinner_element.classList.add("hidden");
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}
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else
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{
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spinner_element = document.createElement("span");
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spinner_element.innerText = button.dataset.spinnerText || "Working...";
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spinner_element.classList.add("hidden");
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holder.appendChild(spinner_element);
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}
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const spin = new spinners.Spinner(spinner_element);
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const spin_delay = parseFloat(button.dataset.spinnerDelay) || 0;
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button.dataset.spinnerOpener = "spinner_opener_" + spinners.spinner_button_index;
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window[button.dataset.spinnerOpener] = function spinner_opener()
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{
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spin.show(spin_delay);
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button.disabled = true;
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}
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// It is expected that the function referenced by onclick will call
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// spinners.close_button_spinner(button) when appropriate, since from
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// our perspective we cannot be sure when to close the spinner.
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button.dataset.spinnerCloser = "spinner_closer_" + spinners.spinner_button_index;
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window[button.dataset.spinnerCloser] = function spinner_closer()
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{
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spinners.close_grouped_spinners(button.dataset.spinnerGroup);
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spin.hide();
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button.disabled = false;
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}
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const wrapped_onclick = button.onclick;
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button.removeAttribute('onclick');
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button.onclick = function(event)
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{
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if (button.dataset.spinnerGroup)
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{
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spinners.open_grouped_spinners(button.dataset.spinnerGroup);
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}
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else
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{
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window[button.dataset.spinnerOpener]();
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}
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const ret = wrapped_onclick(event);
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if (ret === spinners.BAIL)
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{
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window[button.dataset.spinnerCloser]();
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}
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return ret;
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}
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spinners.spinner_button_index += 1;
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}
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}
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spinners.on_pageload =
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function on_pageload()
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{
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spinners.init_button_with_spinner();
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}
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document.addEventListener("DOMContentLoaded", spinners.on_pageload);
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