else/ProjectileParabola/projectileparabola.py

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import math
import random
import time
from PIL import Image, ImageDraw
# Do not touch
smallest_x = None
largest_x = None
largest_y = None
label_depths = {}
##############
def quadratic_formula(a, b, c):
# x = (-b +/- sqrt(b**2 - 4*a*c)) / 2a
discriminant = (b ** 2) - (4 * a * c)
discriminant = math.sqrt(discriminant)
b *= -1
possible = (b + discriminant, b - discriminant)
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possible = tuple(x / (2*a) for x in possible)
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return possible
def time_to_known_distance(velocity, distance, acceleration):
# distance = (0.5 * acceleration * (time**2)) + (velocity * time)
# (0.5 * acceleration * (time**2)) + (velocity * time) - (distance) = 0
possible = quadratic_formula(a=0.5 * acceleration, b=velocity, c=-distance)
if min(possible) < 0:
return max(possible)
else:
return min(possible)
def make_throw(starting_x, starting_y, starting_velocity, thrown_angle):
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# We don't track smallest_y because it's going to be 0!
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global smallest_x
global largest_x
global largest_y
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upward = thrown_angle in range(1, 179, 1) or thrown_angle in range(-181, -359, -1)
upward = -1 if upward else 1
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rads = math.radians(thrown_angle)
sin = math.sin(rads)
cos = math.cos(rads)
tan = math.tan(rads)
def parabola(x):
# 100% credit goes to wikipedia authors
# https://en.wikipedia.org/wiki/Projectile_motion#Parabolic_equation
left = tan * x
numerator = 9.8 * (x ** 2)
denominator = 2 * (starting_velocity ** 2) * (math.cos(rads) ** 2)
y = left - (numerator / denominator)
return y
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throw = {'angle': thrown_angle}
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throw['parabola'] = parabola
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throw['horizontal_component'] = starting_velocity * cos * -upward
throw['vertical_component'] = starting_velocity * sin * upward
throw['hang_time'] = time_to_known_distance(throw['vertical_component'], starting_y, acceleration=9.8)
throw['distance'] = throw['hang_time'] * throw['horizontal_component']
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throw['parabola_points'] = []
y = 1
x = starting_x
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backwards = (thrown_angle in range(90, 270)) or (thrown_angle in range(-90, -270, -1))
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while y > 0:
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y = parabola(x) + starting_y
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if y < 0:
# To keep a smooth floor of 0, rescale the active x so that
# it looks like it continues in the right direction underground.
previous = throw['parabola_points'][-1]
would_be_length = previous[1] - y
length_scale = previous[1] / would_be_length
x = previous[0] + ((x - previous[0]) * length_scale)
y = 0
if (smallest_x is None or x < smallest_x): smallest_x = math.floor(x)
if (largest_x is None or x > largest_x): largest_x = math.ceil(x)
if (largest_y is None or y > largest_y): largest_y = math.ceil(y)
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throw['parabola_points'].append((int(x), int(y)))
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if backwards:
x -= PLOT_STEP_X
else:
x += PLOT_STEP_X
return throw
def get_label_depth(x):
xx = x + LABEL_PAD_HORIZONTAL
for label in label_depths:
#print(label)
if any(v in range(*label) for v in (x, xx)):
label_depths[label] += 1
return label_depths[label]
label_depths[(x, x+LABEL_PAD_HORIZONTAL)] = 0
return 0
SMART_LABEL_STACK = True
LABEL_PAD_HORIZONTAL = 80
LABEL_PAD_VERTICAL = 15
PLOT_PAD_LEFT = 5
STARTING_X = 0
STARTING_Y = 700
STARTING_VELOCITY = 100
# Larger step = fewer data points = quicker and less memory
PLOT_STEP_X = 5
throws = []
angle_increment = 15
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angles = [-1, 0, 1]
#angles = [x * angle_increment for x in range(int(90 / angle_increment))]
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#angles += [x+90 for x in angles]
for thrown_angle in (angles):
t = make_throw(STARTING_X, STARTING_Y, STARTING_VELOCITY, thrown_angle)
if len(t['parabola_points']) < 2:
continue
throws.append(t)
throws.sort(key=lambda t: t['distance'], reverse=True)
# Add some padding on the right edge because labels
# are left-justified and start from the end of each arc
image_width = (largest_x-smallest_x)+LABEL_PAD_HORIZONTAL
image_height = largest_y+(LABEL_PAD_VERTICAL * len(throws))
i = Image.new('RGBA', (image_width, image_height))
d = ImageDraw.Draw(i)
for (index, t) in enumerate(throws):
# lets avoid making any solid white lines.
r = random.randint(0, 200)
g = random.randint(0, 200)
b = random.randint(0, 200)
color = (r, g, b, 255)
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#print(t['angle'], t['distance'])
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point_a = None
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for pointindex in range(len(t['parabola_points']) - 1):
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if point_a is None:
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point_a = list(t['parabola_points'][pointindex])
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point_a[0] = (round(point_a[0])) + abs(smallest_x) + PLOT_PAD_LEFT
point_a[1] = (largest_y - round(point_a[1]))
else:
point_a = point_b
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point_b = list(t['parabola_points'][pointindex + 1])
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point_b[0] = (round(point_b[0])) + abs(smallest_x) + PLOT_PAD_LEFT
point_b[1] = (largest_y - round(point_b[1]))
try:
# this ensures a solid, smooth line between each of the plotted points.
d.line(point_a + point_b, fill=color)
except:
print('broken:', point)
# Now that the loop has ended, point_b is the point on the horizon.
label_x = point_b[0]
if SMART_LABEL_STACK:
label_y = largest_y + (LABEL_PAD_VERTICAL * get_label_depth(label_x))
else:
label_y = largest_y + (LABEL_PAD_VERTICAL * index)
label_text = '%d degrees' % t['angle']
d.text((label_x, label_y), label_text, fill=color)
d.line((0, largest_y, i.size[0], largest_y), fill=(0, 0, 0, 255))
if SMART_LABEL_STACK:
# Earlier we judged the image height by how many tags we would have to add
# if they were stacked all on top of each other. We can crop that excess now.
deepest = max(x[1] for x in label_depths.items()) + 1
required_image_height = largest_y + (LABEL_PAD_VERTICAL) * deepest
i = i.crop((0, 0, image_width, required_image_height))
i.save('projectiles.png')
print('saved.')