I think my original reason for doing this was to prevent the button
from being operational until after the spinner initialization has
completed, so you don't get any weird half-functional spinner buttons.
However, in practice I'm finding that I constantly forget about this
and it adds tedium to creating spinner buttons.
Will review if any actual problems come up.
1. When the list is long, scrolling back up to hit to search
button is annoying.
2. If you select too many, there's no way to know if you're
going to wind up constructing a search with 0 results thus
wasting your time.
I've been thinking about this for a while but couldn't think of
the perfect way to implement it. I still haven't, so instead I'm
just starting with something and we'll see how to improve later.
At any rate, I can update the rest of the system to expect Albums
coming out of search so that if I ever have a better algorithm
everything else will already be ready for it.
For this first experiment, just any photos that are part of an album
will send that album out as a result. It doesn't even respect the
limit parameter, it's really just to see how it feels to use.
Unfortunately these cards are taller rather than wider so the
already-neglected unlink buttom becomes even more horizontally crammed.
That's going to need a big fixup anyway.
The two-sided margin was meant to create a particular spacing on the
albums page, but the purpose of cards is I should be able to use
them in many other contexts. So an all-round margin is easier to
work with when displaying cards anywhere else.
With a name like add_searchtag you'd think it'd be past the point
of reading box input, and deeper into the abstraction zone. But nope,
it wasn't. I'll try to take this a few steps further from here too.
I think at one point I was using full qualnames on the tag objects
in the mmf uls. But now they just show their base name, so this
code is useless. And I don't think I'll reinstate it because tags
have multiple parents now and I don't want to implement all the
lineage checking in the client js. We'll just let the server handle
the slightly less efficient query.
On the main tag listing, for child tags, you only get an unlink
button on hover. So if you want to delete a child tag you'd have to
unlink, then refresh, then delete. Now you can just go to its page
and delete it there.
I tried putting them in the #left but it was looking seriously ugly.
Actually #left is always ugly because the variety of info and buttons
and text alignments. Hover toolbox is not ideal and I don't want it
to become a dumping ground, but deleting should be a rare action and I
don't want it right next to stuff like the basic metadata.
This hook had a bug where you couldn't select text because every
time you push a button, including ctrl+a or shift+left/right, the
cursor position gets reset and then deselects immediately.
So let's only reset the content and cursor only when text changes,
so arrow keys and ctrl don't have any negative effects.
Unfortunately, when adjusting the box's value, it causes the datalist
to disappear, and it only comes back after you press another key.
I can't figure out how to make the datalist reappear automatically
with js.
Now that all <a> tags are pointy, there is no need for this fake link.
Its only purpose was to make <a>s that had an onclick but no
url get the ol' pointy.
I'm not entirely happy with the way that native drag-and-drop looks,
the transparent bit that you hold while dragging looks dumb.
Will have to look into control / shift clicking to multiselect.
Also just using browser confirm() for now since I haven't made my
own dialog for that kind of thing yet.
At the moment, tag_objects have an option for a javascript void
link for the purpose of getting a pointer cursor without a real link.
Well I want to phase those javascript void links out so let's just
make a tags always pointy.